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Deadlock Hub Статистика матчей · BattlePass Новый раздел: бесплатное приглашение в Deadlock

· 6 декабря 2024

Обновление 6 декабря 2024

12-06-2024 Update

  • 28 усилены
  • 24 ослаблены
  • 22 героя
  • 52 предмета
  • 274 правки

▲ Усилены 28

▼ Ослаблены 24

Players can only participate in 4 Soul Orb share events per trooper wave, before being declared lower priority. A low priority player is not counted for when deciding how many souls to generate. Example: if a player is near 4 troopers from Wave 1 when they die, then moves to a different lane that has an allied hero still fighting Wave 1 troopers, that player will no longer cause the wave to double the souls generated as is the case now, as they are considered a low priority player for that wave. The generated Souls will then be split as normal.

Все правки 274 из 274

Общее 51

  • Изменение Added a new hero, Raven, to Hero Labs.
  • Изменение Added park theming to purple lane.
  • Изменение Added park backdrop to park side of map.
  • Изменение Updated tree models to new visual style and added player collision to canopies.
  • Изменение For each player on the main leaderboard, you can see their top 3 heroes as well as their overall skill rating.
  • Изменение Moved the post-game survey to the final score screen.
  • Изменение Added text box field to the post-game survey.
  • Изменение Muting a player now also silences map drawing, pings, and chatwheel messages.
  • Изменение Various rendering performance improvements on map assets.
  • Изменение Added two new setting options "Force English Hero Names" and "Force English Item Names", which will display those values in English regardless of your chosen language.
  • Изменение Added Toggle Crouch as a new keybind.
  • Исправление Fixed shop search not working in the shop when opened from Resources.
  • Изменение Revisions to melee parry effect and removal of the parry fail effect to make parries more clear.
  • Изменение Tweaked falloff range and toned down bass frequencies of hotel music.
  • Изменение Added Pocket Barrage cast delay sound.
  • Изменение Updated Pocket Enchanted Satchel cast sound.
  • Изменение Passive cooldown indicator now shows when the item is off cooldown instead of 1 second before.
  • Исправление Fixed invulnerable-to-debuff sound effect playing at wrong times.
  • Исправление Fixed melee damage audio playing despite no damage dealt.
  • Исправление Fixed rejuv collect sound playing from wrong location in hero sandbox.
  • Изменение Updated parry cast and parry success sounds.
  • Изменение Mirage now has custom animations for most of his core movement.
  • Исправление Fixed being able to wall jump off of the same surface multiple times.
  • Исправление Fixed the Damage Report UI clipping into the shop in Sandbox mode.
  • Исправление Fixed shop showing with a broken build tab if you had previously navigated to the hero builds, then opened it from Resources.
  • Исправление Fixed clicking on minimap not taking you to that location as a spectator.
  • Изменение Fade rooftop antenna ambient effects so that they are not visible at a distance.
  • Изменение Visual revisions to Quantum entanglement effect.
  • Изменение Reverted recent updates to Shiv run animations.
  • Усиление Increased volume and adjusted the mix of sounds for firing while disarmed and using abilities while silenced.
  • Изменение Lash's Flog impact sound adjusted for better feedback for attacking player.
  • Исправление Fixed bug preventing purchase sound from playing when buying/quickbuying Active or Imbued items.
  • Изменение Visual updates to Mirage muzzle flash and tracers.
  • Изменение Updated Bullet Flurry tracers to be spirit-based.
  • Исправление Fixed Bebop's bomb damage growth not being reflected in the tooltip.
  • Исправление Fixed Grey Talon's tech power growth from his ult not being reflected in the shop.
  • Исправление Fix to Yamato Shadow Transformation visuals when duration is extended after killing an enemy.
  • Исправление Fixed some item sounds playing on caster instead of target.
  • Изменение Updated Krill VO - largely remastering pass, but some new content.
  • Изменение Updated Ivy VO - largely remastering pass, but also fixed some lines with Spanish pronunciation issues.
  • Исправление Fixed a regression where Kelvin referenced Grey Talon incorrectly.
  • Изменение Updated Divine Barrier cast sound.
  • Изменение Added Telemetry HUD options to the settings menu. The Telemetry HUD is an in-game HUD which can be used to monitor the frame rate and network conditions. The Telemetry HUD can be enabled under Settings > Game. More information on the HUD can be found here.
  • Изменение Added new Learn to Play tutorial images in collaboration with Toastyghostey.
  • Изменение Steam Input Support:
  • Изменение Added support for new Crouch Toggle button.
  • Изменение Added 3 new Official Control Schemes: { Standard | Gyro | FlickStick }. Thanks to @FlickStickVids for consultation.
  • Изменение Added versioning system to Configs, so that outdated configs are unloaded.
  • Усиление Return Fire no longer has +9 Spirit Power.
  • Изменение Return Fire now has +3 HP Regen.
  • Изменение Return Fire now has +10% Ammo.

Added a new setting option 1

  • Изменение "Additional Build Search Language", which lets you select a language to search for when requesting builds in addition to the current display language of the client.

Игровой процесс 21

  • Изменение Added an Extra Competitive option to allow players to control what type of players are placed on their team. If you prefer to play with higher levels of coordination, communication, and competitiveness, then you can use this option to tell the matchmaker to build your team with like-minded allies. This option will sometimes be inactive in scenarios where the pool is very shallow (large portions of Eternus, off peak hours like 5am, extremely long queue, etc.), but otherwise in most normal scenarios the matchmaker will attempt to find you similar players.
  • Изменение The new Extra Competitive option, Incoming Chat, and Lane Preference (party only) settings are now collected within a 'Queue Options' button on the dashboard below the profile area.
  • Изменение The recent change to increase party size allowed at the top MMR (from 2 to 3) reverted for Eternus and up, but maintained for Ascendant. 2 → 3) reverted for Eternus
  • Изменение The matchmaker will now try to prioritize each team having at least 2 frontliners when it has the option to do so.
  • Изменение Ability Range stat now has diminishing stacking.
  • Изменение Ability Duration stat now has diminishing stacking.
  • Изменение Fire Rate now has a minimum final value of -50%.
  • Изменение Heroes now have +0.5 Sprint.
  • Ослабление Sprint Boots reduced from +2 Sprint to +1.5. +2 Sprint → +1.5
  • Ослабление Enduring Speed reduced from +2 Sprint to +1.5. +2 Sprint → +1.5
  • Изменение Carrying Urn now sets and limits your movespeed to a fixed 13 (this includes things like Ivy Air Drop). It no longer provides sprint. The speed cannot be reduced or increased.
  • Изменение Urn spawn point now alternates left and right starting with left, rather than being random.
  • Изменение Shooting a trooper on a zipline now causes other troopers near it on the zipline to dismount as well.
  • Усиление Flying over buildings no longer causes you to get zapped, only standing on the building does.
  • Ослабление Patron HP reduced from 10k to 7.5k. 10k → 7.5k
  • Ослабление Downed Patron HP reduced from 18k to 13.5k. 18k → 13.5k
  • Изменение Patron HP grows by 250/Min starting 20 min.
  • Изменение Downed Patron HP grows by 450/Min starting 20 min (overall, these are -25% HP at 20 min, 0% at 30 min, and +25% at 40 min).
  • Изменение Added a tick based souls system that gives the bottom two net worth players on the team a small amount of souls per second. The amount of souls available to distribute to the bottom two players is based on the souls gathered by your team (2% and 1%). This occurs after the laning phase.
  • Изменение Added new limiting function for the soul orb duplication abuses during the laning phase. You shouldn't experience any real difference in normal gameplay:
  • Изменение Reverted a few changes recently related to soul duplication issues.

Reverted 4

  • Изменение - Guardians now deal 25% more damage to troopers.
  • Изменение - Guardians now take 25% more damage from troopers/players.
  • Ослабление - Range to be considered for souls reduced by 5m.
  • Изменение - Troopers now do 20% more damage to each other.

Предметы 52

Ослаблен
  • Ослабление Ability range reduced from +20% to +18%. +20% → +18%
  • Ослабление Ability duration reduced from +20% to +18. +20% → +18
  • Ослабление Spirit Power reduced from +20 to +18. +20 → +18
Усилен
  • Усиление Duration increased from 6s to 8s. 6 с → 8 с
  • Усиление No longer grants +50 Health.
  • Изменение Now grants +70 Spirit Shield.
Смешанные правки
  • Ослабление Now reduces your Fire Rate by 10% and movespeed by 0.5.
  • Усиление Weapon Damage increased from 20% to 30%. 20% → 30%
  • Усиление Far range Weapon Damage increased from +50% to +70%. +50% → +70%
Ослаблен
  • Ослабление Spirit Power reduced from 11 to 7. 11 → 7
  • Изменение Added alternate desaturated variant for friendly versions of this.
Ослаблен
  • Ослабление Weapon Damage reduced from 25% to 22%. 25% → 22%
  • Ослабление Bullet Resist reduced from 5% to 4%. 5% → 4%
Debuff Remover
Усилен
  • Усиление Buff duration increased from 4s to 5s. 4 с → 5 с
  • Усиление Heal on active increased from 10% Max HP to 300 HP. 10% Max HP → 300 HP
Усилен
  • Усиление Cooldown Reduction reduced from 12% to 10%. 12% → 10%
  • Усиление Ability Duration increased from 7% to 10%. 7% → 10%
Hollow Point Ward
Смешанные правки
  • Усиление Threshold increased from 60% to 65%. 60% → 65%
  • Ослабление Weapon Damage reduced from 22% to 20%. 22% → 20%
Нокдаун Knockdown
Смешанные правки
  • Ослабление Stun duration reduced from 0.9 to 0.75. 0.9 → 0.75
  • Усиление Stun now lasts 1s longer against airborne targets based on how high off the ground they are (up to 30m).
Ослаблен
  • Ослабление No longer provides +12% Cooldown Reduction.
  • Изменение Now upgrades from Healbane. Provides +60% Anti Healing for 8s on Spirit Damage dealt.
Смешанные правки
  • Усиление Duration increased from 3.5s to 4s. 3.5 с → 4 с
  • Ослабление Stamina movement distance reduced by 25%.
Silence Glyph
Усилен
  • Изменение Now pierces through all enemies in the path.
  • Усиление Projectile and collision size increased by 40%.
Ослаблен
  • Изменение When shot while invisible, you will require 1s to go back invisible rather than 0.25s.
  • Ослабление Cooldown increased from 18s to 22s. 18 с → 22 с
Withering Whip
Смешанные правки
  • Усиление Duration increased from 4.5s to 5s. 4.5 с → 5 с
  • Ослабление Bullet Resist reduced from -11% to -12%. -11% → -12%
Basic Magazine
Ослаблен
  • Ослабление Weapon Damage reduced from 15% to 12%. 15% → 12%
Берсерк Berserker
Изменён
  • Изменение Now builds into Frenzy.
Усилен
  • Усиление Bleed damage increased from 1.4% to 1.5%. 1.4% → 1.5%
Enchanter's Barrier
Усилен
  • Усиление Cooldown reduction reduced from 8% to 6%. 8% → 6%
Усилен
  • Усиление Now builds from Berserker. Grants Berserker passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory). 6% → 8%
Ослаблен
  • Ослабление Health bonus reduced from +45 to +30. +45 → +30
High-Velocity Mag
Ослаблен
  • Ослабление Weapon Damage reduced from 13% to 11%. 13% → 11%
Усилен
  • Усиление Cooldown for charged abilities reduced from 30% to 25%. 30% → 25%
Ослаблен
  • Ослабление Cast delay increased from 0.3s to 0.6s. 0.3 с → 0.6 с
Усилен
  • Усиление Buildup difficulty increased by 18%.
Spellslinger Headshots
Изменён
  • Изменение Proc bonus changed from 3% Spirit Power to 3% Spirit Amp. 3% Spirit Power → 3% Spirit Amp
Усилен
  • Усиление Duration increased from 2s to 2.5s. 2 с → 2.5 с
Прилив мощи Surge of Power
Усилен
  • Усиление Fire Rate increased from 10% to 15%. 10% → 15%

Герои 22

Смешанные правки
  • Ослабление Smoke Bomb T1 Sprint reduced from +6 to +5. +6 → +5
  • Усиление Smoke Bomb T3 charge time reduced from 10s to 7s. 10 с → 7 с
  • Исправление Fixed Fixation not working correctly with debuff resist.
  • Ослабление Fixation T3 reduced from 0.15 to 0.12. 0.15 → 0.12
  • Усиление Sleep state no longer disables the target. It instead allows them to move at 2 m/s and be unable to take any other action (including stamina, mantle, parry etc). The target still wakes up on damage.
  • Изменение Sleep dagger now takes effect immediately, rather than after a brief delay.
  • Исправление Fixed creeps sometimes attacking and waking on sleeping targets.
  • Ослабление Bullet Dance cooldown increased from 138s to 150s. 138 с → 150 с
  • Ослабление Bullet Dance T1 reduced from +7 to +6 Spirit Damage. +7 → +6 Spirit Damage
  • Усиление Bullet Dance T2 increased from -38s to -40s. -38 с → -40 с
  • Изменение Bullet Dance fixed an issue causing the game to freeze for the duration of the ult channel.
Смешанные правки
  • Ослабление Health growth reduced from 31 to 27. 31 → 27
  • Усиление Enchanter's Satchel T1 increased from -4.75s to -5s. -4.75 с → -5 с
  • Ослабление Enchanter's Satchel Escape Duration reduced from 2s to 1.5s. 2 с → 1.5 с
  • Усиление Enchanter's Satchel T3 now also increases Escape Duration by +0.5s.
  • Изменение Flying Cloak duration increased from 3.2 to 3.4s (slower speed, same overall distance). 3.2 → 3.4 с
  • Изменение Affliction now immediately deals 18% of Current HP on application.
  • Ослабление Affliction DPS reduced from 27 to 12. 27 → 12
  • Ослабление Affliction DPS Spirit Power scaling reduced from 0.3 to 0.22. 0.3 → 0.22
  • Ослабление Affliction radius reduced from 14m to 9m. 14 м → 9 м
  • Ослабление Affliction T3 reduced from +27 DPS to +15 DPS. +27 DPS → +15 DPS
  • Усиление Affliction T3 now also increases range by +5m and increases initial damage by 5%.
Ослаблен
  • Ослабление Melee damage and growth reduced by 15%.
  • Ослабление Starting Health reduced from 550 to 525. 550 → 525
  • Изменение Watcher's Covenant fixed to replicate healing even when you are full.
  • Изменение Watcher's Covenant now initially locks onto the target in your facing direction if there is one.
  • Изменение Stone Form now shows the Ivy player a visible radius indicator for where your hero will hit.
  • Изменение Kudzu Bomb now grows on the ground if it hits geo instead of floating in the air.
  • Ослабление Air Drop damage reduced from 150 to 125. 150 → 125
  • Исправление Fixed Phantom Strike not grounding Ivy when using Air Drop.
  • Изменение Air Drop now lets you choose to significantly reduce your initial upward momentum by holding the fly key down while casting the ability.
Смешанные правки
  • Усиление Ground Strike T1 improved from -9.5s Cooldown to -10s. -9.5 с Cooldown → -10 с
  • Ослабление Death Slam cooldown increased from 137s to 140s. 137 с → 140 с
  • Ослабление Death Slam channel time increased from 2s to 2.3s. 2 с → 2.3 с
  • Усиление Death Slam Impact radius increased from 5m to 6m. 5 м → 6 м
  • Усиление Death Slam cone angle increased from 75 to 85. 75 → 85
  • Усиление Death Slam cast range increased from 18m to 20m. 18 м → 20 м
  • Изменение Death Slam T2 changed from +100 damage to -30s Cooldown. +100 damage → -30 с Cooldown
  • Изменение Death Slam T3 changed from -56s Cooldown to Impact Area Stuns for 1s. -56 с Cooldown → Impact Area Stuns for 1 с
  • Изменение Death Slam fixed a rendering issue that could lead to crashes, especially in tight spaces like Mid Boss arena.
Смешанные правки
  • Ослабление Health reduced from 550 to 525. 550 → 525
  • Усиление Crow Familiar projectile speed increased from 3500 to 4750. 3500 → 4750
  • Усиление Stake cooldown reduced from 42s to 40s. 42 с → 40 с
  • Усиление Stake T2 increased from -19s Cooldown to -20s. -19 с Cooldown → -20 с
  • Ослабление Stake T3 reduced from +0.75s to 0.5s. +0.75 с → 0.5 с
  • Усиление Stake T3 now also increases capture radius by +2m.
  • Усиление Assassinate time between charges increased from 1.6s to 2s. 1.6 с → 2 с
  • Ослабление Assassinate base damage reduced from 130 to 120. 130 → 120
  • Ослабление Assassinate T2 damage reduced from 140 to 130. 140 → 130
Вязкус Viscous
Смешанные правки
  • Исправление Fixed visual parry cooldown bug with Puddle Punch.
  • Усиление The Cube cooldown reduced from 48s to 42s. 48 с → 42 с
  • Ослабление The Cube cast range reduced from 30m to 26m. 30 м → 26 м
  • Усиление Puddle Punch radius increased from 4 to 4.5. 4 → 4.5
  • Ослабление Puddle Punch slow reduced from 20% to 15%. 20% → 15%
  • Ослабление Puddle Punch T2 slow reduced from 20% to 15%. 20% → 15%
  • Изменение Puddle Punch T3 now also causes the Punch to become a heavy melee.
  • Ослабление Goo Ball damage Spirit Power scaling reduced from 1.3 to 1.1. 1.3 → 1.1
  • Ослабление Goo Ball damage T2 reduced from 120 to 90. 120 → 90
Тень Wraith
Усилен
  • Усиление Bullet damage growth increased 0.37 to 0.39.
  • Изменение Full Auto T2 Spirit Damage Per Bullet now has default 0.05 Spirit Power scaling.
  • Изменение Full Auto T3 reduces the improved Spirit Power scaling from 0.1 to 0.05. 0.1 → 0.05
  • Изменение Full Auto T3 changed from 30% Bullet Lifesteal to 20% Bullet and Spirit Lifesteal. 30% Bullet Lifesteal → 20% Bullet
  • Усиление Telekinesis cast time reduced from 0.7s to 0.4s. 0.7 с → 0.4 с
  • Усиление Telekinesis projectile speed increased from 650 to 750. 650 → 750
  • Изменение Telekinesis now briefly lifts the enemy and then slams them to the ground and leaves the target with 2.5s of silence and disarm.
  • Усиление Telekinesis T2 duration now applies to the silence and disarm, increased to +0.75s.
  • Изменение Telekinesis T3 now causes the projectile to bounce to another nearby hero within 20m.
Ослаблен
  • Исправление Fixed Quantum Entanglement not deselecting if you get silenced while targeting.
  • Изменение Kinetic Pulse T2 now affects melee damage too.
  • Исправление Fixed Magic Carpet + Dynamo heal interaction.
  • Ослабление Singularity cooldown increased from 191s to 215s. 191 с → 215 с
  • Изменение Singularity now deals half damage to objectives.
  • Изменение Singularity fixed tooltip referencing knock-up that it doesn't do.
Усилен
  • Изменение Immobilizing Trap renamed to Spirit Snare.
  • Изменение Spirit Snare now applies a Curse debuff for 1.75s to all enemies in the radius when it triggers instead of a tether.
  • Усиление Spirit Snare T2 no longer increases slow by 1s.
  • Усиление Spirit Snare T2 now increases Curse debuff by 0.5s.
  • Усиление You can now shoot Charged Shot onto Spirit Snare center to trigger it to detonate immediately in a 30% increased radius.
  • Изменение Charged Shot can now secure orbs.
Смешанные правки
  • Исправление Fixed some issues with being unable to shoot over half-height cover.
  • Ослабление Frost Grenade now also reduces Stamina Regeneration during the slow duration.
  • Изменение Frozen Shelter now created on key up. While the key is down an outline of the area will be shown.
  • Ослабление Frozen Shelter cooldown increased from 127s to 130s. 127 с → 130 с
  • Усиление Frozen Shelter T2 increased from -38s to -40s. -38 с → -40 с
Усилен
  • Изменение Malice can now secure orbs.
  • Изменение Soul Exchange T2 changed from "-10% Min Health" to "On cast +40% Fire Rate for 8s". "-10% Min Health" → "On cast +40% Fire Rate for 8 с"
  • Изменение Soul Exchange T3 changed from "On cast, +40% Fire Rate and +40% Spirit Resist for 8s" to "Silences enemies in 15m radius for 3s". "On cast, +40% Fire Rate and +40% Spirit Resist for 8 с" → "Silences enemies in 15 м radius for 3 с"
  • Усиление Life Drain duration increased from 2s to 2.5s. 2 с → 2.5 с
  • Изменение Life Drain T3 changed from "Enemy is Silenced while being Life Drained" to "Ability becomes charged and grants +1 Charge". You can cast multiple Life Drains at the same time on different targets, no Charge Time. "Enemy is Silenced while being Life Drained" → "Ability becomes charged
Мираж Mirage
Усилен
  • Изменение Fire Scarabs now applies its drain over 4s instead of frontloaded.
  • Усиление Fire Scarabs no longer restricts you from hitting the same target (debuff duration refreshes).
  • Усиление Fire Scarabs launch window increased from 5s to 8s (can be extended by duration extender). 5 с → 8 с
  • Изменение Traveler now allows you to rotate the camera.
  • Изменение Traveler T2 changed from "-56 Cooldown" to "Grants Ally Traveler Benefits" (if cast on an enemy, it'll give the bonus to the closest ally hero within 30m). "-56 Cooldown" → "Grants Ally Traveler Benefits"
Смешанные правки
  • Ослабление Fire Rate Spirit Power scaling reduced from 0.25 to 0.22. 0.25 → 0.22
  • Ослабление Last Stand Resistance reduced from 60% to 30%. 60% → 30%
  • Изменение Last Stand now only goes on cooldown for 20s when interrupted rather than full.
  • Усиление Last Stand T2 now also reduces cooldown by 35s.
  • Изменение Last Stand T3 changed from "-56s Cooldown" to "+50% Bullet and Spirit Resistance During Channel and +2.5s Duration." "-56 с Cooldown" → "+50% Bullet
Усилен
  • Изменение Uppercut now only locks enemies out of air control for a max of 0.5s (down from 1s).
  • Изменение Hook now shows a hero icon when you connect with a target.
  • Усиление Hook delay reduced when pulling allies.
  • Изменение Hook T1 now also improves melee damage.
Усилен
  • Усиление Flame Dash cooldown reduced from 40s to 35s. 40 с → 35 с
  • Изменение Flame Dash T3 changed from -19s CD to -15s. -19 с CD → -15 с
  • Изменение Flame Dash T3 now also makes the ability charged (15s charge time).
  • Усиление Afterburn spirit scaling increased from 0.5 to 0.6. 0.5 → 0.6
Смешанные правки
  • Усиление Mini Turrets HP gain per boon increased from 20 to 30. 20 → 30
  • Усиление Mini Turrets no longer limit the damage they take to 33% of HP per second.
  • Изменение Mini Turrets now have a minimum lifetime of 4s. If they are killed during this time, they will be marked for death regardless of what happens during that time. There will be a visual indication that they are malfunctioning/dying.
  • Ослабление Mini Turrets Fire Rate reduced by 20%.
Усилен
  • Усиление Burrow is no longer affected by Shoulder Charge.
  • Усиление Spectral Wall no longer hits you while you are Burrowed.
  • Изменение Scorn now heals you instantly rather than over 1s.
  • Изменение Combo health gain tooltip clarified.
Ямато Yamato
Смешанные правки
  • Изменение Flying Strike T3 now also lets you grapple to ally heroes.
  • Усиление Shadow Transformation cast time reduced from 2s to 1.5s. 2 с → 1.5 с
  • Ослабление Shadow Transformation no longer has a 0.6s post cast time.
  • Усиление Shadow Transformation T3 now also increases Resist by 15%.
Ослаблен
  • Ослабление Time Wall Time Stop duration reduced from 0.6s to 0.5s. 0.6 с → 0.5 с
  • Ослабление Kinetic Carbine Max Stop duration reduced from 0.5s to 0.4s. 0.5 с → 0.4 с
  • Ослабление Kinetic Carbine T1 reduced from +0.5s to +0.4s. +0.5 с → +0.4 с
Семь Seven
Ослаблен
  • Изменение Storm Cloud now grants you a secondary ability Lightning Strike. It is a one time use AoE ability. You can target anywhere in your ultimate range, after a 2s delay it releases a vertical lightning strike onto a 6m area, knocking enemies away from that radius (6m knockback) and dealing 150 Damage (1.5 spirit scaling). There is a visual indicator for enemies that that area is about to be hit.
  • Ослабление Storm Cloud DPS reduced from 125 to 110. 125 → 110
  • Изменение Storm Cloud T3 now also allows you to float around at 2.5m/s speed.
Смешанные правки
  • Ослабление Bullet Damage decreased from 4.68 to 4.5. 4.68 → 4.5
  • Усиление Spirit Siphon spirit scaling increased from 0.5 to 0.65. 0.5 → 0.65
Изменён
  • Исправление Fixed some targeting issues with Killing Blow.

Русский текст — официальный перевод Valve; оригинал на английском — кнопка EN. Отметки «усиление / ослабление» расставлены автоматически по формулировке и показателю. Объявление в Steam

Все обновления

Данные — метаданные матчей с серверов Valve и открытая статистика публичных матчей. Deadlock — игра Valve; раздел не связан с Valve, картинки и шрифты игры используются как фан-контент.

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