Fantasy league
Lineup calculator
Set three emblems per role and their percentages — the calculator runs the season stats and shows the best player pairs.
- 1 Set the stats and percentages of your emblems
- 2 Pick a title or take the suggestion
- 3 Press “Find the lineup”
Banners
The percentage is what the emblem itself shows in game: the tier (I +10%, II +30%, III +60%, IV +100%, V +150%) together with the trait. Which traits pay off is right below.
Coach title
- +478
- +438
- +337
- +1,071
- +421
- +276
Source events: 14 of 24, matches 1,408
Result
Best pairs
Core
Creep score · Teamfight participation · GPM- 1
OG Raven 3 · Natsumi 17,080 21 maps together - 2
Nigma Galaxy SumaiL 1 · Davai 37,056 22 maps together - 3
LGD Gaming Yuma 1 · Wisper 37,014 103 maps together - 4
HULIGANI Corrupted 3 · ssnovv1 16,902 24 maps together - 5
TEAM VISION Noticed 3 · Satanic 16,858 74 maps together - 6
Team Yandex DM 3 · watson 16,852 71 maps together - 7
Iron Wing 33 3 · Pure 16,833 132 maps together - 8
Xtreme Gaming Xxs 3 · Ame 16,790 147 maps together
Mid
Kills · Runes · Teamfight participation- 1
Team Liquid Nisha 26,760 173 maps - 2
Aurora Gaming Mikoto 26,485 128 maps - 3
Team Falcons Malr1ne 26,471 134 maps - 4
HULIGANI Mirage` 26,404 24 maps - 5
OG Yopaj- 26,403 89 maps - 6
Team Spirit Larl 26,376 119 maps - 7
BoomBoys gpk~ 26,325 163 maps - 8
Iron Wing bzm 26,300 163 maps
Support
Wards placed · Teamfight participation · Camps stacked- 1
OG skem 5 · TIMS 46,318 89 maps together - 2
LGD Gaming KJ 5 · Thiolicor 46,175 117 maps together - 3
Xtreme Gaming xNova 5 · fy 45,953 147 maps together - 4
Team Yandex Malady 5 · Saksa 45,854 143 maps together - 5
Iron Wing Whitemon 5 · Ari 45,788 163 maps together - 6
Team Spirit not me 4 · rue 55,720 63 maps together - 7
Team Falcons Sneyking 5 · Cr1t- 45,705 151 maps together - 8
Team Liquid tOfu 5 · Boxi 45,664 153 maps together
Traits
Which traits are worth more
Every one of the three emblems has a trait, and it works together with the tiers: fractal needs different tiers, friendly needs three friendly emblems. So we compare whole banners by strength, not single traits. “Max” is the strongest build, “realistic” is what actually rolls.
- 1 Tiers: V, V, V maxV Friendly V Friendly V FriendlyTakes rare tier V emblems, or a friendly trait on all three slots at once.+275% hard to build
- 2 Tiers: V, V, V realisticV Vampiric V Bountiful V VampiricTakes rare tier V emblems, or a friendly trait on all three slots at once.+250% hard to build
- 3 Tiers: V, V, IV maxV Friendly V Friendly IV FriendlyTakes rare tier V emblems, or a friendly trait on all three slots at once.+250% hard to build
- 4 Tiers: V, IV, III — all different maxV Fractal IV Fractal III FractalYou need higher tiers, or you have to spread them across the banner.+225% moderate
- 5 Tiers: V, V, IV realisticV Vampiric V Bountiful IV VampiricTakes rare tier V emblems, or a friendly trait on all three slots at once.+222% hard to build
- 6 Tiers: IV, IV, IV maxIV Friendly IV Friendly IV FriendlyTakes rare tier V emblems, or a friendly trait on all three slots at once.+200% hard to build
- 7 Tiers: IV, IV, IV realisticIV Vampiric IV Bountiful IV VampiricYou need higher tiers, or you have to spread them across the banner.+180% moderate
- 8 Tiers: IV, III, II — all different maxIV Fractal III Fractal II FractalComes together easily: the tiers are low and the traits ask for nothing.+161% easy to build
- 9 Tiers: III, III, III maxIII Friendly III Friendly III FriendlyTakes rare tier V emblems, or a friendly trait on all three slots at once.+140% hard to build
- 10 Tiers: III, III, III realisticIII Vampiric III Bountiful III VampiricComes together easily: the tiers are low and the traits ask for nothing.+124% easy to build
- 11 Tiers: III, II, I — all different maxIII Fractal II Fractal I FractalComes together easily: the tiers are low and the traits ask for nothing.+113% easy to build
What to roll
Emblem value by role
Average points an emblem of each stat brings across the selected events — before tier and trait multipliers.
Core
- 1 Creep score 1,311
- 2 GPM 1,296
- 3 Deaths 1,203
- 4 Madstones collected 733
- 5 Kills 717
- 6 Tower kills 687
- 1 Teamfight participation 1,315
- 2 Tormentor kills 684
- 3 Roshan kills 528
- 4 Stuns 298
- 5 First blood 199
- 6 Courier kills 175
Mid
- 1 Deaths 1,225
- 2 GPM 1,220
- 3 Creep score 1,193
- 4 Kills 787
- 5 Madstones collected 494
- 6 Tower kills 387
- 1 Runes 1,434
- 2 Camps stacked 465
- 3 Lotuses gained 212
- 4 Watchers taken 178
- 5 Wards placed 175
- 6 Smoke of Deceit uses 14
- 1 Teamfight participation 1,484
- 2 Tormentor kills 464
- 3 Stuns 348
- 4 Roshan kills 289
- 5 Courier kills 206
- 6 First blood 115
Support
- 1 Wards placed 1,049
- 2 Smoke of Deceit uses 942
- 3 Camps stacked 893
- 4 Watchers taken 872
- 5 Lotuses gained 629
- 6 Runes 419
- 1 Teamfight participation 1,410
- 2 Tormentor kills 428
- 3 Stuns 407
- 4 Courier kills 299
- 5 First blood 222
- 6 Roshan kills 55
Coming soon
Our own battlepass fantasy league
We are launching our own league for The International 2026 with real prizes: skins, Steam balance and more. Build a lineup here, and by the start of the event you will be able to enter it with us and play for the prize pool.
- Dota 2 skins for the top places
- Steam balance straight to your wallet
- A separate standing for each stage of the event
How we count
Points per stat
The values are checked against the in-game glossary. The colour of a stat decides which banner slot it can go into.
- Kills 107
- Deaths 1950 − 195
- Creep score 3
- GPM 2
- Madstones collected 13
- Tower kills 352
- Wards placed 117
- Camps stacked 234
- Runes 141
- Watchers taken 147
- Lotuses gained 176
- Smoke of Deceit uses 293
- Teamfight participation 2,124
- Stuns 10
- First blood 1,934
- Tormentor kills 879
- Roshan kills 1,172
- Courier kills 703
What matters about these numbers
- The score is counted per map. A role score is the average of both players on it, exactly as the rules say: a stat that only one of the pair can get — first blood, Roshan, Tormentor, courier, tower — brings the role half the points. Players and pairs are compared by the average per map.
- Pairs with fewer than 15 maps together are scored by each player’s own average: some rosters formed mid-season and simply have too few shared maps. The pair card shows what the score is built on.
- The deaths emblem starts at 1950 points and loses 195 per death, so it can go negative — we do not clamp it at zero, and neither does the game.
- Hero groups for the prefixes are taken from the Dota 2 client: 127 heroes split across five colours with no overlaps.
- The “Tormentor” suffix cannot be computed: no source reports fountain kills.
- “Stuns” means seconds of any hard disable, not just stuns: the game counts root, hex, sleep, taunt, cyclone and fear here, but not silence or slow. That is why the leaderboard holds heroes without a single stun, and Shadow Fiend has a non-zero value — the fear from Requiem of Souls. We take the number as the game gives it: Dota awards fantasy points from the very same counter.
- Watchers, madstones, lotuses and Tormentors are taken from the game’s own counters. We parsed 2,888 replays of the season because open APIs report these wrong: watcher captures get mixed up with lamp presses and run 1.5× too high, madstones are counted as bundles instead of stones and fall threefold, lotuses lose a fifth of the pickups, and a Tormentor is credited to the last hitter although the game gives it to everyone involved. Every other stat matches the game exactly — we verified that on the same replays.